Weekly roundup and updates 30th Dec

Hey Everyone! Looks like we will be entering 2012 shortly .. there’s isnt really much to update you guys with this week, as we’ve simply been busy working on the suneaters campaign. We’ve also been receiving quite a few feedback emails (thanks to all who’ve written in with suggestions – we are taking them seriously and will see how we can implement some of them without hindering our timeline) One of the suggestions we’ve received was that people... Read More

Weekly roundup and updates 23rd Dec

Hey everyone – if you’re still following the dev blog … well, first off .. thanks! We sincerely appreciate the support! It’s been an amazing ride so far – we’ve met up with a ton of cool people, made a lot of new friends, and literally learnt about an industry that was foreign to us at one point. Now, with the holidays being around the corner, we decided to leave everyone with a little x’mas gift. Ian has posted details of the new characters... Read More

Weekly roundup and updates 16th Dec (and a newspaper feature!)

Hey everyone! By now I hope that all of you are enjoying v1.02 goodness! If you aren’t – well start updating your phone now!! 2 things to whet your appetite – we have resumed work on the kaysan campaign and we have another feature that should technically make it to our January update (no promises on this feature though!) However, this feature .. will obviously be a showcase of something greater that’s in the pipeline … but you’ll have to follow... Read More

V1.02 is now live!

Go get it on the app store! And because Ian’s already done a terrific job of highlighting the new features, you might as well read his post to the touch arcade forums directly over here. Feel free to drop him a message on the boards as well, as he literally replies to everything! Let us know what you think of the update as well!  Read More

Quick update

Hey everyone – for those who volunteered to beta test the universal version – you should be receiving your test flight invitations to download v1.02 shortly. (been play testing the universal build for a few days so far and things are looking good on my end though!) I hope you guys are as excited as we are with the universal build. After this, we will begin work on the Kaysan campaign (we estimate testing and balancing will begin mid Jan and that will be another round... Read More

Weekly roundup and updates 9th Dec

Hi Everyone – I’d like to say that we’re done and ready to submit our update to the app store … (yes, you know whats coming next) buuuuuuut, we’ve some into some minor technical issues. We’re going to be working on it all weekend to iron out the kinks before we show any more progress to whoever is reading our blog i’ll update the blog as soon as we’re done, with a list of changes you can expect to see. Immediately after this update,... Read More

The Codex is up!

Hey everyone – the codex is up over here! go check it out!  Read More

Weekly roundup and updates 2nd Dec

Hi everyone! Boy, do I have some great news in store for you! We’ve already begun piecing the Kaysan campaign together and I’ll be releasing some teasers here eventually as well. In-game save feature Yes – one of the most requested features is now in the game. (sorry we took so long!). Basically, the game now saves at the start of every new round of a map. So for instance, if you get an incoming call while playing round 3 halfway and the iPhone kills the app,... Read More