Welcome to 2015, friends!
We talk about how we’d like to see more politics in games. “Games are, at the end of the day, conflict,” Ian says. “And politics are also conflict. A lot of people say they don’t want politics in their games because they don’t want to take a position. Everything in a game comes from somewhere though – it’s fear of scrutiny.”
“They want only the politics they are familiar with,” Brian says.
Above is a swingin’ excerpt of some lovely writing by the intrepid Cara Ellison, the one-woman show behind EMBED WITH GAMES, a trans-metropolitan take on game criticism. After swinging by Japan, Cara stopped by our little island to spend some time with the Witching Hour team and meet many of the hardworking, quick-witted folk who make up the Singapore game development industry. We made sure she got a very informed earful into where Singapore game development is headed – not to mention many, many morsels of gastronomical Singaporean delights!
The team is toiling hard on a show-ready build of Masquerada: Songs and Shadows for PAX East, and we’ve got some big news waiting in the wings for our older games, so sit tight, folks! 2015 is going to be a kick-ass year for WHS.