Well, the haze in Singapore has died down quite a bit, and with it all the uproar as well. Not before I succumbed to it though – went down with a high fever during the weekend, which was also the weekend of our soft launch in case any of you missed it. Alas, work comes first and I trudged through my duties in my heavily medicated and feverish state. I’m glad that I work with the people that I do however, they covered for me where I couldn’t, and I’m eternally grateful for that. Everyone rolled up their sleeves, in what was a very eventful weekend.
Heck, when the haze got to hazardous levels, the bosses issued a work-from-home order. Props to them, despite being a young management team, they’ve shown initiative and concern for the staff, who in turn go above and beyond their duties – all to bring the game to fruition. Everyone works for everyone, and it’s a splendid environment to be in. Below you see that they’ve gotten themselves on a well-circulated list of companies that showed initiative during the haze.
Well, the haze aside – we also had to deal with the fog of war during the launch. There were some uncertain factors that we had to react to in real time, and the team was on 24/7 alert during the soft launch. We’re glad we managed to navigate through it, and to be honest, the adrenalin rush of the release and watching everyone be on the ball was definitely an experience worth being a part of.
If anyone is curious how the soft launch is doing, we’re doing alright thankfully. The reviews and comments we’ve received from the players and the media have been encouraging to say the least, and our only hope is to do justice to the saga and to the fans of the genre. With that said, we haven’t had the smoothest of launches, and there are a few things we need to iron out. For one, we could certainly do with more coverage!
While those who have tried the game can for the most part appreciate the depth of it, we do feel like we haven’t been able to reach out to as many people as we can, given that most of our resources were put into making the game itself. We hope to one day see a community around the saga, but we’ll need everyone’s help to do it – so do tell your friends about Mercenaries and spread the good word!
We’ll also be trying our best in the meantime to gain coverage. We are hopeful that it’ll all work out!
P.S – For those of you who missed the news, the full launch will be out on July 11th.