Here’s a progress update for you:
Deepwood Dragoons is going extremely smoothly … the dialogue scripting is already done. We are finishing up the scripting / triggers for the maps ( the first few maps are already completely done). We’re looking at releasing within July (depending on how many testers we can get to test the missions out). We do however, have to tweak some of the graphics, since we’re looking for perfection and because we are introducing several new units 😀
There will be some social media integration for the new build of Ravenmark. As the number of games we have expand, we want to ensure you can reap the benefits of playing all our games. We’re still figuring it out, but if you get certain achievements in Ravenmark, that should unlock some stuff for multiplayer. I won’t say too much about this yet as I would prefer if Ian writes a long post about it instead 😀
The casual board game we’re working on? Yes .. it’s still in the works. Unfortunately, we may have gone a little overboard on the AI … I have yet to win a game against the AI :'(
What’s that? Why is the blog title in French? Well, for starters:
Yup – one of our fans approached us about doing a French translation and we were all for it (so if you’d like to see Ravenmark in our own language, please contact us! You can leave a message on a blog or on our facebook or find our email on our contact page .. the choice is yours!)
However – please don’t ask me when the French translation will be done. As it is fan supported, we are willing to work on an extended timeline since he (hi Nicolas!) is doing it in his free time 🙂
More updates throughout the week as I get em!